-NOTE SESSION DESCRIPTIONS WILL START APPEARING BY 4PM JANUARY 12th-
We will be updating the details of speakers and the schedule over the next few weeks but here is some initial information. The speakers will help highlight the breadth of game related scholarship taking place at UofC, in Canada, and internationally.
It is expected that each session will feature a mix of presentation, discussion and interaction. More details to follow on that as we sort out various technical requirements.
Program
Thursday the 24th: Keynote, Concurrent Sessions 1a & 1b, Lunch, Concurrent Session 2a & 2b, Concurrent Session 3a & 3b
Thursday Evening: Movie & Discussion Social - Scott Pilgrim vs. The World
Friday the 25th: Keynote, Concurrent Session 1a & 1b (1b library focus), Lunch, Concurrent Session 2a & 2b (2b library focus), Concurrent Session 3a & 3b (3b library focus)
Presenters: (more presenters will be added over the coming weeks)
Chris Appleton, University of Calgary
Ian Bogost, Georgia Tech
Jerremie Clyde, University of Calgary
Larry Katz, University of Calgary
Margaret Mackey, University of Alberta
Karl Royle, University of Wolverhmapton
Glenn Wilkinson, University of Calgary
An Interactive Media Symposium February 23th - 25th, 2011
Monday, December 13, 2010
Tuesday, December 7, 2010
Symposium and CGSA teaming up...
I am happy to announce that there will be a special issue of Loading..., the Canadian Game Studies Associations Journal to capture and spread the papers presented at the symposium. We hope that the issue will be a multi-modal publication, so just as the symposium sessions are more than just lecture, these articles will be more than just print.
Tuesday, November 30, 2010
Information to peak your interest!
When: February 24th and 25th 2011
Where: University of Calgary
Background
The Taylor Family Digital Library’s Centre for Arts and Culture will feature a digital video game collection that will allow students and researchers to study a wide range of video games and interactive media objects.
The collection will serve as a hub to bring together those interested in using games and interactive media in their teaching and research. It will be a central place and service point that will do more than collect; it will actively bring scholars and instructors together and provide them with opportunities to share ideas and expertise with each other.
Our proposed symposium is the first step in that direction.
Our main objectives for this event are:
1. Equip participants with an appreciation of the multi-faceted potential of the video game medium for research and learning.
2. Introduce participants to the Taylor’s collection and services; exploring how to make this type of collection successful.
Internationally known speakers from the UK and USA are set to attend.
Registration Information coming soon!!
Where: University of Calgary
Background
The Taylor Family Digital Library’s Centre for Arts and Culture will feature a digital video game collection that will allow students and researchers to study a wide range of video games and interactive media objects.
The collection will serve as a hub to bring together those interested in using games and interactive media in their teaching and research. It will be a central place and service point that will do more than collect; it will actively bring scholars and instructors together and provide them with opportunities to share ideas and expertise with each other.
Our proposed symposium is the first step in that direction.
Our main objectives for this event are:
1. Equip participants with an appreciation of the multi-faceted potential of the video game medium for research and learning.
2. Introduce participants to the Taylor’s collection and services; exploring how to make this type of collection successful.
Internationally known speakers from the UK and USA are set to attend.
Registration Information coming soon!!
Wednesday, November 10, 2010
Welcome
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